Perspective Systems
Exploration of Perspective Construction
Examples:
March 25, 2020
by Matt Zywica
We are introduced methods of constructing a 3D space using one and two point perspective. The human figure can be constructed precisely by first constructing the cube, and assigning a numerical value to the facing edge of the cube. It is important (when dealing with perspective) to always be aware of the other objects in space, and actively compare lines to other reference points for a more cohesive and believable drawing.
Constructing a Car:
March 25, 2020
Using the perspective system, I begin with a rectangular plane, and build up, extruding planes to create volume. During this process, there is nothing more important than foreshortening, center lines and reference points.
Constructing a Space:
March 26, 2020
Placing cubes in 3D space.
Constructing an Environment:
March 27, 2020
Creating 3D space in relation to a figure.
Architectural sketches: Playing with scale.
March 28, 2020
March 29, 2020
Constructing the Figure:
March 27, 2020
I begin my constructing the figure in simple shapes, and expanding the planes in 3D space to study how they come together.
Figure in perspective.
Mapping out the space:
March 30, 2020
Looking at the space in a birds-eyes view, I am able to map out the objects in my room in relation to one another. This way, I can create a more accurate drawing that focuses on the scale and the location of the objects.
A simple exploration of objects in relation to one another.
March 31, 2020
Mapping out the heights of each objects in relation to one another and a figure.
Quick study of the different corners of my room.
An illustrative approach.
Cutting shapes with simple planes.
Exploration of vehicles in various perspectives
One-point Perspective:
April 1, 2020
We are introduced methods of constructing one-point perspective using a grid system. Below is a simple representation of one-point perspective with the front face as a square. The perspective lines intersect the corners, and fall back into space. The smaller square in the back has the same aspect ratio as the square in the front.
I begin by color coding simple objects in a room for a better understanding of proportion and where the objects are located in relation to one another. Starting with simple orthographic views, top view and side view, I am creating a formal structure of where the objects are in relation to one another and its scale and proportion. Then, I directly translate these orthographic views to one-point and two-point perspective. The orthographic views become a reference point to create more accurate perspective drawings.
Rough sketch of my rom using one-point perspective. The top drawing is a view from inside the room, and the bottom drawing is the view from the top of the room. For my future drawings, I will begin to add more figures to tell a story.
Exploring the Figure:
April 1, 2020
I begin to roughly sketch out the human form in various perspectives. I am trying to better understand the complex planes that make up the figure and how I can simplify those down for a more accurate representation when drawing in perspective. Also, I am trying to get better at representing the human-form with natural gestures.
Study of a figure sitting down in various angles.
Figure and the space:
April 1, 2020
One-point perspective within the room
One-point perspective above the room
Two-point perspective outside of the room
April 3, 2020
Practicing line quality on tabloid
April 4, 2020
Telling a story with figures and the environment
Figure and scale
Revisiting the hand: Relationship with figure to an object
Figure and scale